BOYS
New England Youth Lacrosse All-star Jamboree and Tournament Rules

The Boys will follow the National Federation of State High School Associations 2005 Boys Lacrosse Rules except as modified below.

  1. Team Certifications: All Coaches will be required to check-in to the Registration Tent at least 45 minutes prior to the start of their first game to certify their teams, pick up a final game schedule, pick-up T-shirts, any last minute changes and sign the Coaches Code of Conduct.
  2. Length of Game: All games will consist of two, 19 minute running-time halves, with a 2-minute halftime. There will be a central horn at the Start End of Half, Start of Second Half and the Stop all games. Five-minutes prior to the end of each game, warnings will be provided by two short blasts of the horn.  If neither team is ready to begin play, the game clock will rundown from the common start time reducing the length of game for those teams. No overtime periods will be played.
  3. Substitutions: Substitutions will be done on the fly except for penalties. Substitution should be on the whistle and on the fly with delay of game strictly enforced for any substitution on the whistle that takes longer than ten seconds.
  4. Slaughter Rule: A five-goal rule will be used for all games.  As long as a team has a five-goal lead, the opposing team will have the option to receive the ball at the centerline following the goal or facing off. All coaches are requested to take appropriate steps to manage the total goals scored by their teams in a slaughter situation.
  5. Advancing the ball (Boys): There will be no ten second counts--No delay for failing to advance in either the defensive or offensive half of the field for the Boys 13U and 15U Divisions. Four-second counts for goalie clears will apply to all teams.
  6. Body checking (Boys): For the 13U and 15U Boys Divisions, body checking is permitted ONLY against a player in possession of the ball. No take out checks are permitted by any player at any level. DEFINITION A takeout check occurs when a player lowers his head or shoulder with the force and intent to take out (put on the ground) the other player.
  7. Stick Checking (Boys): Controlled one-hand checking is allowed, as a Point of Emphasis, however, officials will be directed to call such checks closely, watching for stick control and off-hand activity. Any stick contact with the helmet including “the brush” shall be considered slashing.
  8. Offensive Stalling: The team that is leading the game must keep the ball in its attack area during the last two-minutes of the game.
  9. Time Serving Penalties - Personal and Technical Fouls: All time serving Personal and Technical Fouls will result in a fast break for the offended team. A player who has committed a violation of the rules must leave the field and may be substituted (delay of game will be strictly enforced for any substitution that takes longer than twenty seconds). Prior to the whistle all middies for both teams will be behind the midfield line (except one middy for the offended team who will line up 5 yards from the midfield line on their offensive side of the field) and all defensemen for the offending team shall line-up in their defensive area. Offending Personal Foul players shall be withheld from the game for a period of 2 minutes, offending Technical Foul players shall be withheld from the game for 1 minute, coaches shall be responsible for keeping track of the time. PLEASE NOTE: A Time Serving, man-down penalty will be given for any serious unsportsmanlike or unnecessary roughness infractions.
  10. Team time-outs: Each team may take one 30-second time out per half. No time-outs will be permitted in the last five minutes of the game. The game clock will continue to run during these Team time-outs and any Official time-outs.
  11. Code of Conduct Violations: In addition to the Federation or the US Lacrosse rules, any player, coach or anyone associated with the team who violates the Code of Conduct will be subject to a Warning, Ejection from a Game or Ejection from the Tourament depending on the severity of the infraction. An ejection of a coach also results in the opposing team being given three fast-breaks assessed against them. Anyone player ejected from a game will not be allowed to participate in the next scheduled game. Anyone ejected from the jamboree/ tournament will not be allowed to participate in any remaining games in the jamboree / tournament.
  12. # of Coaches on a Sideline: Each team will limit the # of coaches in the bench area to two, a Head Coach and an Assistant Coach. All others besides these two coaches should refrain from communicating with the officials during a game.
  13. Game scores: Officials will keep track of all game scores that will be reported to the Registration Tent. A win will be given two points, a tie will be given 1 point and a loss will be given zero points which will be posted near the Registration Tent. The team with the highest amount of points at the end of the four games in their bracket will be the champion or will continue on to play the winners in other brackets to determine the champion.  See below for ties rules/clarification. PLEASE NOTE: It is the coach’s responsibility to check with the Tournament Director at the completion of their 5th game to determine who or if they will play to determine 1st and 2nd Place in their Division. The Referees or Umpires will be turning in scorecards at the conclusion of each game; each coach is suggested to initial these cards as evidence of agreement of the final score of each game.
  14. Awards for each Division: The U11 Division is Jamboree format and each U11 Players will receive a Tournament pin.  For the U13 and U15 Divisions: A) Teams in Most Competitive Brackets will compete for the 1st Place medals, B) Teams in the More Competitive Brackets will compete for the 2nd place medals. C) Teams in the Competitive Brackets will compete for a grab bag of T-Shirts. For the U16 Division there are three brackets and a round-robin is planned for the winners of each bracket to determine a 1st and 2nd place winner, and the 3rd team will receive a grab bag of t-shirts. Any team who decides to leave prior to the Champions or Runner-up’s being decided will forfeit their rights to any award.
  15. Rules for Addressing Ties in Brackets: In the event of a tie in a Bracket after all teams complete their four games, the following strategy will apply to determine the champion:
  16. If 2 teams in a bracket are tied those teams will play a 4 Minute - Sudden Death - to determine the champion of that bracket. If there is more than one bracket, the winner will be invited to play another champion of another bracket until the Division Champion is determined.
  17. If 3 teams in a Bracket are tied the following play-off methodology will apply:
    1. Representatives from each team shall pick an “A”, “B” or “C” from a hat,
    2. “A” shall play “B” for a 4 Minute – Sudden Death until a winner is identified,
    3. The Winner of the “A” vs “B” shall play “C” for a 4 Minute – Sudden Death to determine the winner of the Bracket. The winner will be invited to play another champion of another bracket until the Division Champion is determined.
  18. Rules for addressing 3 Bracket 1st Place Teams competing for 1st, 2nd Places for a Division:

    • Representatives from each team shall pick an “A”, “B” or “C” from a hat
    • “A” will play “B” for a 20 Minute Game
    • “B” will then play “C” for a 20 Minute Game
    • “C” will then play “A” for a 20 Minute Game
    • The winner of 2 games shall be the 1st Place Winner of the Division and the winner of 1 game will be the 2nd place Winner of the Division
  19. Water: Each team is responsible for bringing a water container to the tournament. A water source will be available at the tournament site.
  20. Clean up of bench areas after games: Each coach is requested to ensure that the bench area is picked-up after each game. Trashcans are available near bench areas and trash bags, if needed, are available in the Registration Tent. If you see a full trashcan, please notify a tournament worker who will all be dressed in a Warrior T-Shirt and Hat.
  21. Resolution of problems or disputes: The Tournament Director (in consultation with the Boys Head Official, if required) will make all final rulings/decisions on any and all problems or disputes.